What makes an application a "good" application?
There are many aspects of software quality a developer applies when creating “good” software. Examples are maintainability, security, and reliability. However, it is not immediately clear to everyone using the software that these aspects are paramount to “good” software design. Especially end-users tend to judge software by intangible qualities, such as whether they “feel comfortable” using the software.
In this talk we will present the "other side" of software development - usability. What are the aspects that make your software more usable? What should I consider when designing my software? When done right, and considered early on in the software development lifecycle, usability can make your software even better.
A developer and an interaction designer will be discussing software usability and its relevance to software engineering. Touching on different topics, answering such questions as: how to structure information, how to visually communicate effectively, how to best support a user’s workflow, and how to make design decisions. This talk should give you a basic understanding of the skills involved in creating more usable software. By doing this, it should supplement your skill-set or at least broaden your horizon.