Android

Breaking the Rules with Eclipse Enterprise Generation Language

Session Type: 
Extended [55 minutes]
Presenter: 

Enterprise Generation Language, or EGL, is a proven, application-focused programming language that breaks the rule that says developing apps for multiple platforms and devices means using multiple languages, technologies, and programming models. EGL does this through an extensible infrastructure that supports compilation into other languages, like Java and JavaScript.

Jet pack your way into mobile app development

Session Type: 
Extended [55 minutes]

With the increasing number of mobile platforms today - Android, iOS, Windows Mobile, etc, it is becoming a herculean task for the developers to not just make sure that their application works on different configurations of each platform, but also across these various platforms without any glitches. Porting apps is not very trivial and the tools to do that, not very mature. The good news is that with a few Eclipse-based tools and other open source tools such as PhoneGap, Maqetta and Orion, one can easily create cross-platform apps without having to duplicate all the code.

Cross-Platform Mobile Development with Eclipse

Session Type: 
Standard [25 minutes]

Schedule info

Presenter: 

Developing great apps for mobile platforms like Android, iOS or mobile web is a challenging task. Not only do you have to take into consideration the limited resources your app has at it's disposal, you also have to follow the established UI idioms - which may differ on the respective platforms.

Android Jumpstart - Introduction to Android App development

Session Type: 
Extended [55 minutes]
Presenter: 

Getting started with Android is simple. This session presents the basic architecture of Android, demonstrates the Android Development Tools (ADT) for Eclipse, and guides the audience through the base concepts like Activities, Services, Broadcast Receiver and ContentProvider.

During this presentation an Android application is live developed. This application demonstrates the creation of a simple drawing program and how to track the current device position via incoming calls.

After this session the audience should feel comfortable to start developing own Android Applications.

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